#1 by Marco
In a previous app we did: class Player(BasePlayer): locals().update(get_dynamic_fields()) name = models.StringField() ... def get_dynamic_fields(cls) -> Dict[str, models.BooleanField]: ... This worked perfectly as some fields were dynamically added. Now we need something similar but want to compute the dynamic fields based on a session configuration parameter. How can we access player.session.config['X'] here? Thanks, Marco